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Universal Combat Gold


Publisher : 3000AD Inc.
Date added : 10-Oct-2005
Rating :
File size : 0 K
Language : English
License : Shareware - Time Limit
Price : $ 9.95
OS : Windows 98/NT/2000/ME/XP/VISTA
UpdateDate : 22-Oct-2007
Requirements : 128MB RAM,10 MB of hard-disk space for program installion.
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Universal Combat Gold's Information

Universal Combat Gold is a stand-alone follow up title to the original
Universal Combat game released in 2004. UCG contains the original Universal Combat game plusing a majority of features and various technology tweaks and improvements.

For more info and links, go to http://www.3000ad.com/products/ucg.shtml

Intense all aspect combat & exploration! Explore a massive universe more expansive
and dynamic than any other. In solo mode or online multiplayer, in first or third
person view, engage in epic battles on land, air, sea, and deep space. Choose
from any of eight career types in three classes: commander, marine, or pilot.

Explore and experience all new 'Instant Action' and dynamic campaign scenarios;
including the imagination fueled free-form roam scenario.

Features:

In addition to the ACM campaign scenario and twenty-two Instant Action scenarios
from the previous Universal Combat game, UCG contains :

One new campaign scenario played from the perspective of the Commander or Elite Force Pilot career,

Sixteen new Instant Action scenarios featuring various careers

A 32 player multiplayer deathmatch/roam scenario

All new (sixteen) first person character models

Updated graphics engine, ported from DirectX 8.1 to DirectX 9

Support for our premium integrated multiplayer games channel with features
such as chat lobby, server browser, multiplayer server clusters, auto-patching,
multi-lingual chat rooms etc

All new multiplayer transport kernel based on the ReplicaNet middleware
multiplayer engine.

Minimum System Requirements:

Windows 2000, 2003, XP, 98, 98SE, ME
Pentium III 1GHz or equivalent AMD Processor
DirectX 9.0c (or higher)
256MB RAM
1GB HDD
64MB video card with Vertex Shader 1.1
DirectX compliant sound card
Mouse

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1.Universal Combat Gold 10/Oct/2005
Rating :

Universal Combat Gold is a stand-alone follow up title to the original
Universal Combat game released in 2004. UCG contains the original Universal Combat game plusing a majority of features and various technology tweaks and improvements.

2.Universal Combat Special Edition 03/Aug/2006
Rating :
Universal Combat Special Edition, UCSE is a compilation of all three previous Universal Combat games with revised engines and new scenarios. Based on updated versions of the Universal Combat ? A World Apart engine, UCSE includes all the campaign and instant action scenarios from these previous UC titles.1.Universal Combat (Dreamcatcher Games, 2004)2.Universal Combat Gold (300AD Inc, 2005)3.Universal Combat A World Apart (3000AD Inc, 2005)TECHNOLOGY / CONTENT IMPROVEMENTS & ADDITIONSImproved Universal Combat A World Apart engines including a vastly improved terrain rendering engine with new texturing technologies such as high resolution textures support, reflections, volumetric clouds etc.Improved thirty-two player multiplayer engine with major improvements in first person and planetary modes.Improved audio engine.One new sixteen mission Advanced Campaign Mode scenario (?A World Apart Episode 2?) playable from the perspective of the Commander and Elite Force Pilot careers. The scenario storylines are a continuation of the Episode 1 storyline from the original UCAWA game.Eight new Instant Action scenarios featuring several career modes.All five scenarios from the three previous Universal Combat games?A Fragile Hope? Advanced Campaign Mode scenario playable from the perspective of the Commander career.?Way Of The Titans? Advanced Campaign Mode scenario playable from the perspective of the Commander and Elite Force Pilot careers.?A World Apart : Episode 1? Advanced Campaign Mode scenario playable from the perspective of the Commander and Elite Force Pilot careers.All fifty-eight Instant Action scenarios from the three previous Universal Combat games.
3.Universal Combat Collectors Edition 30/Oct/2007
Rating :

First conceived by gaming industry vet Derek Smart in the late nineteen eighties with the first title, Battlecruiser 3000AD released in 1996 by Take 2 Interactive, then re-imagined in 2004 as Universal Combat - the long running Battlecruiser series comes to a close with the release of Universal Combat Collectors' Edition.

4.Universal Combat Special Edition 13068-6 14/Mar/2008
Rating :
Universal Combat Special Edition, UCSE is a compilation of all three previous Universal Combat games with revised engines and new scenarios.
Based on updated versions of the Universal Combat A World Apart engine, UCSE includes all the campaign and instant action scenarios from these previous UC titles.
1. Universal Combat (Dreamcatcher Games, 2004)
2. Universal Combat Gold (300AD Inc, 2005)
3. Universal Combat A World Apart (3000AD Inc, 2005)
TECHNOLOGY / CONTENT IMPROVEMENTS & ADDITIONS
Improved Universal Combat A World Apart engines including a vastly improved terrain rendering engine with new texturing technologies such as high resolution textures support, reflections, volumetric clouds etc.
Improved thirty-two player multiplayer engine with major improvements in first person and planetary modes.
Improved audio engine.
One new sixteen mission Advanced Campaign Mode scenario (A World Apart Episode 2) playable from the perspective of the Commander and Elite Force Pilot careers. The scenario storylines are a continuation of the Episode 1 storyline from the original UCAWA game.
Eight new Instant Action scenarios featuring several career modes.
All five scenarios from the three previous Universal Combat games
A Fragile Hope Advanced Campaign Mode scenario playable from the perspective of the Commander career.
Way Of The Titans Advanced Campaign Mode scenario playable from the perspective of the Commander and Elite Force Pilot careers.
A World Apart : Episode 1 Advanced Campaign Mode scenario playable from the perspective of the Commander and Elite Force Pilot careers.
All fifty-eight Instant Action scenarios from the three previous Universal Combat games.
5.Universal Combat A World Apart 13068-5 14/Mar/2008
Rating :
Graphics engine highlights:
1. Native DirectX 9 graphics engine with support for shader spec 2.0
2. Shader based lighting, glow and environment mapping.
3. Native support for various lighting (per-pixel) levels, texture filtering (e.g. Anisotropic), FSAA etc.
4. Improved shader based special FX (e.g. explosions)
5. Improved terrain rendering engine based also with improved terrain texture assets, vegetation etc
6. Improved shader based character animation engine which takes advantage of the newer high definition character models.
Other features:
Improved NPC dynamic AI engine with improved NPC orders system.
New multiplayer engine.
New integrated multiplayer games channel with features such as chat lobby, server browser, multiplayer server clusters, auto-patching, multi-lingual chat rooms and many more features.
Improved vehicle control and dynamics.
Improved asset switching with full control for naval LCAC assets.
All new (sixteen) high definition first person character models.
All new first person weapons; for a total of twenty-four weapons as well as four grenade types.
Revised planetary bases with better layout and scale, so they dont seem quite as barren due to their wide expanse.
One 16 mission Advanced Campaign Mode scenario playable as the Commander or Elite Force Pilot career.
Sixteen new Instant Action scenarios featuring various careers.
Two co-op specific multiplayer space based scenarios with support for up 32 players.
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