Publisher :KSDev Date added : 09-May-2007 Rating : File size :
Unknown
Language :
English
License :
Shareware - Time Limit
Price : $ 19.95 OS :
Windows 98/NT/2000/ME/XP/VISTA
UpdateDate : 07-Jun-2007 Requirements :
No special requirements
Real Ball for Mac's Information
This is an original breakout game, which is made in an unusual space style. The game field is full of iron multicolored bricks. Your aim is to shatter them all, row after row, using 29 unique power-ups. Your pad is supplied with a turbojet engine, which allows you to move as fast as possible, catching all fire bonuses and collecting crystals. On top of the game field, there are some functioning rocket towers, shooting off left-over bricks. Have fun in this military style match!
This is an original breakout game, which is made in an unusual space style. The game field is full of iron multicolored bricks. Your aim is to shatter them all, row after row, using 29 unique power-ups. Your pad is supplied with a turbojet engine, which allows you to move as fast as possible, catching all fire bonuses and collecting crystals. On top of the game field, there are some functioning rocket towers, shooting off left-over bricks. Have fun in this military style match!
Rating :
SkinEngine is a library of components which allows to change visual appearance and behavior of your application with use of the powerful skinning engine and a set of 2000+ ready skins. SkinEngine allow easy skinning your C++, Delphi, VB and .NET application
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BlockEngine is a set of components for creating professional-looking vector graphics. BlockEngine can be used to create business diagrams, presentations, organization and workflow charts, software and process flowcharts, database structures and much much more. Using BlockEngine you can easy to add Microsoft Visio like editor to your application. BlockEngine use next generation GDI+ graphics.
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FlashEngine is a set of components for Delphi and C++ Builder which add extra features to Macromedia Flash ActiveX - such as loading from stream, grab real 32-RGBA frames, real transparency playing. Real player transparency, with anti-aliasing. Windowless Player control. Grab flash frame to 32-bit bitmap with alpha channel. Load flash from exe-resource. Load flash from stream, and store your flash in DFM. Use grabbed flash frame as texture in 3D application. Support Macromedia Flash ActiveX 3,4,5,6,7,8
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FXLib is an easy-to-use set of components that enables you to create amazing splash screens, form and image transition effects, using all the power of its advanced rendering engine.
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